The whole arc, for when you’re redesigning a product rather than adding a page. Eleven skills in four phases, ordered the way the work actually goes: decide who you are, build the thing, decide what moves, then prove it holds up before it ships.
The ordering carries most of the value. Brand foundation runs first because everything downstream quietly inherits it — an agent that doesn’t know your type scale will invent one, and it will be fine, and it will be generic. The build phase stacks a correctness floor under a taste layer, so the boring things stay right while the interesting decisions get argued properly. Motion comes after build, not during, because the frequency gate can only be applied to interactions that exist. The audits come last and are deliberately four separate passes: accessibility, copy, motion, and mobile fail in different ways and reading them merged is how real findings get lost.
What’s deliberately not here: aesthetic-recipe skills. A redesign that starts from someone else’s look has skipped the only phase that matters. Use the gallery for those if you want a specific vibe — this kit assumes you’re building your own.